By A. A.Troitzky

ISBN-10: 0486219593

ISBN-13: 9780486219592

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Extra resources for 360 Brilliant and Instructive Endgames

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But in this case too White has a winning continuation. He would play (3) Q−g4 threatening to win Black's Queen by the discovered check Ktxe6. If Black moves the Queen, then White gives the discovered check in any case II. ELEMENTARY TACTICS 39 Chess and Checkers: The Way to Mastership forcing the King to h7 and leading over to the variation which was originally intended. , P−f5, attacking White's Queen and thereby rendering the discovered check ineffective, White would first take the Pawn en passant and after (4) Pxf6, Kxf6 the Queen mates on e6.

Of the two ways indicated only the first one is feasible. For if Black castles he gives White an opportunity to institute an attack on the weak Pawn h7 with Knight and Queen against which Black has no satisfactory defense. Play would develop as follows: (1) Kt−g5 o−o (2) Q−h5 P−h6 This is the only defense against the threat Qxh7 mate. But White's Queen's move involved a double threat. It brought up a third attack on the Pawn f7, and the latter now falls, forcing Black to give up some more material.

Following is an example which is taken from a master game. As far as the material is concerned the players are about even, as the Queen is worth as much as the two Rooks while Knight and Bishop are an approximate equivalent of the Black Rook and the Pawn which Black is ahead. The Pawn a4 is rather dangerous for White, as he needs only three more moves to reach the first rank where he can be promoted into any piece. On the other hand the Rooks doubled in the seventh rank give White so strong an attack on the Black King that he forces the mate before Black succeeds in realizing the advantage of his advanced passed Pawn.

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360 Brilliant and Instructive Endgames by A. A.Troitzky

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